I'm working on a cave/mine tileset based on the Bioware tileset but with many extra terrains. I am mainly focussing on
gnome buildings. You can find the hak
here.
It's work in progress, but most of it already works. I just need to add some more (more gnome homes, a tropical pirate cave,
smuggler's cave, treasure hoard and tunnels crossing each other at different heights [I know this isn't possible because of
walkmeshes, but I will make hole in the ground of the upper tunnel and two ladders, so you can cross over to the other
side by cilbing down to the lower tunnel and then up again on the other side]).